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Water Dragon

Lore!


2

River Flow

Take two Turn Left or Turn Right movement actions.

(Move your dragon as though you used either the Turn Left or Turn Right movement twice. You can use the same direction twice, or one of each.)


4

Acid Rain

Cast at the beginning of combat. If you do, the next combat item your opponent uses is destroyed and has no effect.

(This spell affects Potions of Rage if the opponent uses one prior to rolling, or to the first counterattack item used otherwise. It does not affect movement cards used in combat or the Long Bow which is used before combat begins.)


3

Deep Freeze

Steal a random Movement card from your opponent as a form of combat damage.

(This spell counts as your damage effect at the end of combat. Like other damage effects, you won't get the opportunity to use it if the opponent made a ranged attack or if you used a shield.)


6

Hailstorm

Ultimate Spell - cast only once per game.

At the start of your next turn, all opponents take one point of Fatigue unless they're in the Caves or the Portal.