Space | On Land | On Roost | Combat |
---|---|---|---|
![]() |
No Effect | Gain 3 coins. | Zone of Control within one space |
![]() |
Gain 1 Magic Token. | Gain 3 Magic Tokens. | " |
![]() |
No Effect *Gain a bonus in combat based on the number on the space for as long as you're stopped there. |
Gain 1 level of permanent Rage. | " |
![]() |
Draw a Treasure card. | Draw an additional Treasure card at the beginning of the next round (or before the Final Battle begins.) | " |
![]() |
Heal 1 Fatigue on your dragon's element. Others have no effect. | Heal all fatigue on your dragon's element. | " |
![]() |
Buy up to one of each item available in the village that round and/or exchange any number of sellable treasures for coins. | Heal an additional point of Fatigue (for a total of two at the beginning of the next round.) | Optional with other dragons in the village - you cannot buy or sell items this turn if you engage in combat |
![]() |
Choose a Dragon Rider from among the three on that side of the board to pick up. Draw the next Dragon Rider card to replace it. | Choose any Dragon Rider card from either side of the board or the deck to pick up. If you look through the deck, shuffle it afterwards. | Optional with other dragons on the pickup point |
![]() |
Gain 3 coins. You may move to any other Cave space and turn to face any direction. | Gain an additional 3 coins at the beginning of the next round. | Optional with other dragons in the Caves |
![]() |
You may move to the other Portal at the cost of taking one Fatigue. You cannot travel through the Portal if you have three Fatigue. | Cannot roost inside the Portal | Cannot enter combat inside the Portal |