SPACER

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Space Effects

Space On Land On Roost Combat
Desert No Effect Gain 3 coins. Zone of Control within one space
Magic Space Gain 1 Magic Token. Gain 3 Magic Tokens. "
Mountains No Effect
*Gain a bonus in combat based on the number on the space for as long as you're stopped there.
Gain 1 level of permanent Rage. "
Treasure Chest Draw a Treasure card. Draw an additional Treasure card at the beginning of the next round (or before the Final Battle begins.) "
Element Spaces Heal 1 Fatigue on your dragon's element. Others have no effect. Heal all fatigue on your dragon's element. "
Village Buy up to one of each item available in the village that round and/or exchange any number of sellable treasures for coins. Heal an additional point of Fatigue (for a total of two at the beginning of the next round.) Optional with other dragons in the village - you cannot buy or sell items this turn if you engage in combat
Dragon Rider Pickup Point Choose a Dragon Rider from among the three on that side of the board to pick up. Draw the next Dragon Rider card to replace it. Choose any Dragon Rider card from either side of the board or the deck to pick up. If you look through the deck, shuffle it afterwards. Optional with other dragons on the pickup point
Cave Gain 3 coins. You may move to any other Cave space and turn to face any direction. Gain an additional 3 coins at the beginning of the next round. Optional with other dragons in the Caves
Portal You may move to the other Portal at the cost of taking one Fatigue. You cannot travel through the Portal if you have three Fatigue. Cannot roost inside the Portal Cannot enter combat inside the Portal